By Kevlin Henney
With this ebook, you get ninety seven brief and very helpful programming counsel from the most skilled and revered practitioners within the undefined, together with Uncle Bob Martin, Scott Meyers, Dan North, Linda emerging, Udi Dahan, Neal Ford, and lots of extra. They inspire you to stretch your self by way of studying new languages, taking a look at difficulties in new methods, following particular practices, taking accountability on your paintings, and turning into pretty much as good on the whole craft of programming as you probably can.
This wealth of functional wisdom includes ideas that observe to initiatives of every kind. you could learn the ebook finish to finish, or simply flick through to discover issues of specific curiosity. 97 issues each Programmer should still Know is an invaluable reference and a resource of inspiration.
* faucet into the information of specialist programmers who've earned stellar reputations * study the fundamental knowledge each programmer wishes, whatever the language you employ * benefit from the web presence that has advanced from this publication project
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This e-book constitutes the completely refereed post-conference lawsuits of the 3rd overseas Haifa Verification convention, HVC 2007, held in Haifa, Israel, in October 2007. The 15 revised complete papers awarded including four invited lectures have been rigorously reviewed and chosen from 32 submissions.
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Additional resources for 97 Things Every Programmer Should Know: Collective Wisdom from the Experts
Instead of preaching from on high, I want to pick on a particular API design “strategy,” one that I encounter time and again: the argument of convenience. It typically begins with one of the following “insights”: • I don’t want other classes to have to make two separate calls to do this one thing. • Why should I make another method if it’s almost the same as this method? I’ll just add a simple switch. txt”, the method automatically assumes that the first parameter is a filename, so I really don’t need two methods.
It becomes harder for them to see solutions elsewhere on the screen. It’s one reason why help text is a poor solution to poor user interface design. If you must have instructions or help text, make sure to locate it right next to your problem areas. A user’s narrow focus of attention is why tool tips are more useful than help menus. Users tend to muddle through. They’ll find a way that works and stick with it, no matter how convoluted. It’s better to provide one really obvious way of doing things than two or three shortcuts.
This can lead to frustration and pressure that can in turn result in bad decisions. A couple of test failures at a time is easier to deal with, leading to a more manageable approach. 12 97 Things Every Programmer Should Know • After each development iteration, it is important to ensure that the existing tests pass. Add new tests if the existing tests are not sufficient to cover the changes you made. Do not throw away the tests from the old code without due consideration. On the surface, some of these tests may not appear to be applicable to your new design, but it would be well worth the effort to dig deep down into the reasons why this particular test was added.
97 Things Every Programmer Should Know: Collective Wisdom from the Experts by Kevlin Henney